The GJumper virtual console is a template for grid based games. It has the following Properties:
Here is a list of games that use this virtual console:
You can find the source files in the examples folder.
At any point in time a game is either Ongoing, Won or Lost. Once the game is
done, the game can be reset by pressing a buttion, some of the data can be also
transfered from one game session to another (like a level counter).
The main function of the game console.
The initial model.
(float,Nothing) to the list where float is higher then 0.The view of the model
Specifies how things look.
It uses the Tile from Orasund/pixelengine.
Adds a Gui to the view.
A header, the floats specify the x position. It must be between 0 and 16*imgSize.
A header
The type of a game.
The
Modelof a GJumper Game contains a player position, a grid and some aditional data.You can define a
squarehow ever you want. Any information, that can not be stored in the grid should be part of thedata.