adding Transitions between Screens.
this module replaces Graphics.render with ScreenTransition.apply.
To get started, copy the following example:
Transition.customTransition
"death_transition"
[ ( 0, "opacity:1;filter:grayscale(0%) blur(0px);" )
, ( 1, "opacity:1;filter:grayscale(70%) blur(0px);" )
, ( 3, "opacity:0;filter:grayscale(70%) blur(5px);" )
]
|> Transition.apply
options
{ from = ListOfArea
, to = AnotherListOfArea
}a Transition between screens
the default constructor for a Transition.
For the future i have planed to make transitions modular, similar to a Msg or a Sub.
Transition.customTransition
"death_transition"
[ ( 0, "opacity:1;filter:grayscale(0%) blur(0px);" )
, ( 1, "opacity:1;filter:grayscale(70%) blur(0px);" )
, ( 3, "opacity:0;filter:grayscale(70%) blur(5px);" )
]The first value is the duration of the effect, the second is the Css-command at that point in time. So the example will compile to something like this:
dealth_transition:
0% {opacity:1;filter:grayscale(0%) blur(0px);}
25% {opacity:1;filter:grayscale(70%) blur(0px);}
100% {opacity:0;filter:grayscale(70%) blur(5px);}Note:
A screen will be automatically hidden after a transition, so the example would also work without the opacity-parameter.
adds the transition to the options