An Angle represents an angle in degrees, radians, or turns. It is stored
as a number of radians.
Construct an angle from a number of radians.
Convert an angle to a number of radians.
Construct an angle from a number of degrees.
Angle.degrees 180
--> Angle.radians piConvert an angle to a number of degrees.
Angle.turns 2 |> Angle.inDegrees
--> 720Construct an angle from a number of turns.
Angle.turns -0.25
--> Angle.degrees -90Convert an angle to a number of turns.
Angle.radians pi |> Angle.inTurns
--> 0.5If you're using Angle values instead of plain Floats, you'll need to use
these functions instead of the corresponding ones in core.