Renamed to elm-messenger/messenger-core. That is where the repository lives now. It has not been published as a package under the new name.
Versions published as linsyking/messenger-core still install under that name. 34 versions of 52 come from the new location (see their notes). 7 versions could not be recovered and cannot be installed.
Global components are Messenger objects that live outside the current scene. They receive user events before the scene, can emit scene output messages, and can add post-processing effects to the rendered scene. Typical examples are FPS overlays, transitions, loading screens, and global UI.
Filter out dead global components.
Global components mark themselves as dead by setting baseData.dead to True.
Messenger calls this helper each update so dead components stop receiving events
and stop rendering.
Collect post processors from all global components.
The returned list is applied to the scene renderable in order. Global components
that do not need post-processing should keep postProcessor = identity.
Generate an abstract global component from a concrete global component.
The second argument is the initialization message (
GCMsg). The optional target overrides the component's defaultid, which is useful when loading multiple instances of the same global component type.