Provides a method to create a PCG seed from a seed in the core library. This is useful for library writers who need a splittable PRNG but don't want to require client code to use the PCG implementation.
import Random
import Random.PCG
import Random.PCG.Interop as Random.PCG
Use the core library's random seed to produce a PCG random seed.
It seems that the package website doesn't show modules in type annotations, so here it is in full: