Provides a function to create a PCG seed from a seed in the core library. This is useful for library writers who need a splittable or most robust PRNG but don't want to require client code to use the PCG implementation.
import Random
import Random.Pcg
import Random.Pcg.Interop as Random.Pcg
Use the core library's random seed to produce a PCG random seed.
It seems that the package website doesn't show modules in type annotations, so here it is in full: