A box is defined by dimensions along the corresponding axes.
A plane with the normal that points in the direction of the z axis.
A sphere is defined by a radius and a position.
Shapes are positioned in the local body coordinate system, they can be moved and rotated just like bodies in the world.
Move the shape in a body by a vector offset from the current local position.
Rotate the shape in a body by a specific angle around the axis from the current local orientation.
Set the local position of the shape in a body.
Set the local shape orientation to a unit quaternion.
Shapes are only needed for creating compound bodies.
If you need a body with a single shape, use the corresponding functions from the Physics.Body module.
The supported shapes are: