A material as defined in the glTF specification.
The index of the material.
Any data associated with a texture
Use this to get a textureWithIndex
AlphaMode of the material to convert to a WebGL.Settings.Setting)
The Material PBR Metallic Roughness of the material.
Texture index from Texture
A material assigned to a Mesh contained in a Node. Use the properties/textures in the material to render it.