mikaxyz/elm-gltf/4.0.0

NOTE: the latest version is 5.0.0

Gltf.Skin

The Meshes of a SkinnedMeshNode can be deformed/animated using a Skin.

type Index
= Index Int

The identifier for a Skin

type Skin
= Skin
{ inverseBindMatrices : List Mat4
, joints : List NodeIndex
, index : Index
, skeleton : Skeleton
}

Joints and matrices defining a skin.

type alias Skeleton =
Skeleton

Internal